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The Events

Fifteen arenas across two tracks — thirteen Off-Stage, two On-Stage. Choose your battleground, or conquer them all.

01 Off-Stage

Hindrance

Rapid Coding Event

Three back-to-back rounds: story-based problem solving, a surprise “switch” round revealed on the day, and a rapid coding sprint. Only two of three teammates sit per round. Python, Java or C++.

Team of 3Classes 9–12View event →
02 Off-Stage

Breach

Hackathon

A build-on-the-spot hackathon. Teams ship a working software project and demo a live prototype — judged on originality, usability, technical depth and presentation.

Team of 2Classes 9–12View event →
03 Off-Stage

Neuralysis

AI Prompting Event

Two rounds of heavy prompt engineering. No AI tool is off-limits — bring your own device and mobile data, and coax the very best out of the machine.

Team of 2Classes 11–12View event →
04 Off-Stage

Retrieval

Web Game · Wikirace

Sprint from a start page to a target using only in-page hyperlinks — no search bar, no new tabs. Two rounds, from familiar paths to abstract, lateral leaps.

Team of 1Classes 9–12View event →
05 Off-Stage

El Clasico

FIFA · EA SPORTS FC 26

Football on PlayStation 5. A group stage into knockouts, eight-minute matches (four-minute halves). Glory decided on the virtual pitch.

Team of 2Classes 9–12View event →
06 Off-Stage

Inference

Data Analysis

Analyse a dataset and surface the insight. Use Excel, Python or any analytics tool — submit your extraction code first, then a report on what the data reveals.

Team of 2Classes 10–12View event →
07 Off-Stage

Outreach

Documentary Making

Tell a story in film. Teams produce a short documentary on a given theme — judged on storytelling, creativity, technical execution and relevance. Mobile cameras welcome.

Team of 3–5Classes 9–12View event →
08 Off-Stage

Robology

Robotics Event

Design, build and program a robot to take on an arena task. Two rounds — build, then performance testing — judged on innovation, precision and problem-solving.

Team of 3Classes 9–12View event →
09 Off-Stage

End-to-End

Web Development Event

Build a functional website to a given brief. Round one is UI/UX, round two is functionality and responsiveness. Any framework, any stack is fair game.

Team of 2Classes 9–12View event →
10 Off-Stage

Wavered

AI Music Making

Compose music with AI tools in a single submission round. Originality, creativity and clever use of the tools carry the day. Bring your own device.

Team of 2Classes 11–12View event →
11 Off-Stage

Blockade

Minecraft Build Battle

A redstone build battle. Given a mechanism to engineer from scratch, the simplest, cleanest contraption that does the job takes the win.

SoloClasses 6–12View event →
12 Rep’s Event · Mandatory

Grid-Lock

Rep’s Event · Digital Clue Hunt

A multi-stage digital trail of clues and challenges, each unlocking the next. Tests logic, technical skill and speed — and every participating school’s reps must take part.

Team of 2MandatoryView event →
13 Off-Stage

B-Roll

Creative Media

A creative media event for the storytellers behind the lens. Full format and rules will be announced through the official channels.

Details TBAView event →
14 On-Stage

Socrates

IT Quiz · Junior & Senior

The IT Quiz in two divisions — Junior (classes 6–8) and Senior (9–12). Prelims for each, with the top six teams advancing to the on-stage finals.

Team of 3Classes 6–12View event →
15 On-Stage

Advantage

Digital Marketing Event

Build a full marketing campaign for a pre-assigned product — brand, USP, audience, socials and an 8-slide deck — then face an on-the-spot crisis challenge and pitch to the judges.

Team of 2Classes 11–12View event →

One representative team per school for select events · Some events carry class limits — see each card. Final formats are confirmed through the official coordination channels.